About the sprite · Ink screen
Pixel body, ink-screen soul.
Two different textures serving one companion — we're not chasing a single unified rendering style.
Pixel body
A 112 × 112 sprite
Grown from the three photos you upload — it's not just about looking right, the personality should match too. The generation pipeline also reads your answers to the "four questions" (little habits, how they react when called, likes and dislikes, the memory you most want to keep).
- idle · 6 frames
- walk · 8 frames
- run · 8 frames
- jump · 6 frames
- sit · 6 frames
- sleep · 4 frames
- wag · 8 frames
- shake · 4 frames
50 frames total — the same motion frames render on web/app and also play on the ink-screen device.
Ink screen
A 400 × 300 e-ink device
No glow, no flashing, no nagging you to look. The same sprite definition and motion frames are sent to the device, and that little screen on your desk quietly plays whatever they're doing right now.